Gemeentemuseum 05 (2014)

cubistic museum pastel drawing

This is one of the pastel drawings I made of the Gemeentemuseum at The Hague, Zuid-Holland, Netherlands, construed by the famous dutch architect Berlage.

Gemeentemuseum 04 (2014)

cubistic museum graphite pencil drawing

One in the series I made of the Gemeentemuseum at The Hague, Zuid-Holland, Nederland. To honour Mondriaan I made it in a cubistic way.

Gemeentemuseum 03 (2014)

cubistic museum pastel drawing

The Gemeentemuseum at The Hague, Netherlands is one of the leading museums in the world with the biggest Mondriaan collection (among others ‘Victory Boogie Woogie’, admired by Barrack Obama at the spot) I felt doing a series turning Berlage’s architecture into cubism. This is one of them.

Gemeentemuseum 02 (2014)

cubistic museum pastel drawing

The second one of the series, turning to abstraction already. Still a lot of atmospheric depth and perspectives.

Gemeentemuseum 01 (2014)

cubistic museum pastel drawing

The first of the ‘Gemeentemuseum series’. This one still is in the recondo mode, investigating what I could do with the subject. I had a vague idea of cubism because there’s a lot in it and the building itself is a complex of cubes. A kind of ode to Mondriaan or would that be too corny?

Cubistic Nude 07 (2014) (sold)

Cubistic nude pastel drawing

With this pastel I was unfolding my way of cubism with different means than graphite only. This one is in Scotland in the hands of a private collector.

Cubistic nude (06) (2013)

cubistic nude pastel drawing

Just like ‘Cubistic nude – 04 (2013)’ this one is featured in a daily dutch television soap although scaled down too small. I liked doing some strong stuff through a complementary mix purple / yellow.

Cubistic nude 05 (2013) (sold)

Cubistic nude pastel drawing

One I did as a commission. It’s a combination of straight planes and round forms putting the stress on the model’s movements.

Cubistic nude (03) (2013)

cubistic nude pastel drawing

A very mild cubistic approach to this one. I wanted to see if a realistic view could be combined with some abstraction.